.zVelocityLo EQUB 0Name: zVelocityLo [Show more] Type: Variable Category: Driving model Summary: Low byte of the z-coordinate of the player's velocity vector, from the player's frame of referenceContext: See this variable in context in the source code References: This variable is used as follows: * ApplyDrivingModel uses zVelocityLo
Stored as a 16-bit value (zVelocityHi zVelocityLo).