.dashDataAddress EQUW dashData \ The location of the first block in the game code EQUW &8000 - 80 \ The location of the first block in screen memoryName: dashDataAddress [Show more] Type: Variable Category: Screen buffer Summary: Addresses for copying the first block of dash data between the main game code and screen memory Deep dive: The jigsaw puzzle binaryContext: See this variable in context in the source code References: This variable is used as follows: * CopyDashData uses dashDataAddress
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Configuration variable dashData = &3000
The address of the first code block that gets swapped in and out of screen memory, along with parts of the dashboard image