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Driving model: zPlayerAccelHi

Name: zPlayerAccelHi [Show more] Type: Variable Category: Driving model Summary: High byte of the z-coordinate of the change in velocity of the player's car in the player's frame of reference
Context: See this variable in context in the source code References: This variable is used as follows: * ScaleTyreForces uses zPlayerAccelHi

Stored as a 16-bit value (zPlayerAccelHi zPlayerAccelLo).
.zPlayerAccelHi EQUB 0