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Maths (Arithmetic): Divide8x8

Name: Divide8x8 [Show more] Type: Subroutine Category: Maths (Arithmetic) Summary: Calculate T = 256 * A / V
Context: See this subroutine in context in the source code References: This subroutine is called as follows: * GetObjPitchAngle calls Divide8x8 * GetObjYawAngle (Part 2 of 4) calls Divide8x8 * GetObjYawAngle (Part 4 of 4) calls Divide8x8

In the same way that shift-and-add implements a binary version of the manual long multiplication process, shift-and-subtract implements long division. We shift bits out of the left end of the number being divided (A), subtracting the largest possible multiple of the divisor (V) after each shift; each bit of A where we can subtract Q gives a 1 the answer to the division, otherwise it gives a 0.
Arguments: T This has something to do with rounding the result A Unsigned integer V Unsigned integer
.Divide8x8 ASL T \ Shift T left, which clears bit 0 of T, ready for us to \ start building the result \ We now repeat the following five instruction block \ eight times, one for each bit in T ROL A \ Shift A to the left to extract the next bit from the \ number being divided BCS P%+6 \ If we just shifted a 1 out of A, skip the next two \ instructions and jump straight to the subtraction CMP V \ If A < V skip the following two instructions with the BCC P%+5 \ C flag clear, so we shift a 0 into the result in T SBC V \ A >= V, so set A = A - V and set the C flag so we SEC \ shift a 1 into the result in T ROL T \ Shift T to the left, pulling the C flag into bit 0 ROL A \ Repeat the shift-and-subtract loop for bit 1 BCS P%+6 CMP V BCC P%+5 SBC V SEC ROL T ROL A \ Repeat the shift-and-subtract loop for bit 2 BCS P%+6 CMP V BCC P%+5 SBC V SEC ROL T ROL A \ Repeat the shift-and-subtract loop for bit 3 BCS P%+6 CMP V BCC P%+5 SBC V SEC ROL T ROL A \ Repeat the shift-and-subtract loop for bit 4 BCS P%+6 CMP V BCC P%+5 SBC V SEC ROL T ROL A \ Repeat the shift-and-subtract loop for bit 5 BCS P%+6 CMP V BCC P%+5 SBC V SEC ROL T ROL A \ Repeat the shift-and-subtract loop for bit 6 BCS P%+6 CMP V BCC P%+5 SBC V SEC ROL T ROL A \ Repeat the shift-and-subtract loop for bit 7, but BCS P%+4 \ without the subtraction, as we don't need to keep CMP V \ calculating A once its top bit has been extracted ROL T RTS \ Return from the subroutine