.sinYawAngleLo EQUB 0Name: sinYawAngleLo [Show more] Type: Variable Category: Driving model Summary: Low byte of the sine of the player's yaw angleContext: See this variable in context in the source code References: This variable is used as follows: * GetRotationMatrix (Part 2 of 5) uses sinYawAngleLo * GetRotationMatrix (Part 3 of 5) uses sinYawAngleLo * GetRotationMatrix (Part 5 of 5) uses sinYawAngleLo * MultiplyCoords uses sinYawAngleLo
Stored as a 16-bit value (sinYawAngleHi sinYawAngleLo).