.zPlayerCoordHi EQUB 0Name: zPlayerCoordHi [Show more] Type: Variable Category: Car geometry Summary: The high byte of the z-coordinate of the player's 3D coordinatesContext: See this variable in context in the source code References: This variable is used as follows: * GetObjYawAngle (Part 1 of 4) uses zPlayerCoordHi
The coordinate is stored as a 24-bit number in (zPlayerCoordTop zPlayerCoordHi zPlayerCoordLo).