.xAccelerationHi EQUB 0Name: xAccelerationHi [Show more] Type: Variable Category: Driving model Summary: High byte of the x-coordinate of the change in velocity of the player's car in terms of 3D world coordinatesContext: See this variable in context in the source code References: This variable is used as follows: * UpdateVelocity uses xAccelerationHi
Stored as a 16-bit value (xAccelerationHi xAccelerationLo).