.spinYawAngleHi EQUB 0Name: spinYawAngleHi [Show more] Type: Variable Category: Car geometry Summary: High byte of the amount of yaw angle spin that is being applied to the player's carContext: See this variable in context in the source code References: This variable is used as follows: * ApplyBounce uses spinYawAngleHi * ApplyDeltas uses spinYawAngleHi * ApplySpinYaw uses spinYawAngleHi * SpinTrackSection uses spinYawAngleHi
The spin is stored as a 24-bit number in (spinYawAngleTop spinYawAngleHi spinYawAngleLo).