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Driving model: xVelocityHi

Name: xVelocityHi [Show more] Type: Variable Category: Driving model Summary: High byte of the x-coordinate of the player's velocity vector, from the player's frame of reference
Context: See this variable in context in the source code References: This variable is used as follows: * ApplyDrivingModel uses xVelocityHi * ApplySkidForces uses xVelocityHi * ApplySpinYaw uses xVelocityHi * ApplyTyreForces uses xVelocityHi

Stored as a 16-bit value (xVelocityHi xVelocityLo).
.xVelocityHi EQUB 0