.xVelocityLo EQUB 0Name: xVelocityLo [Show more] Type: Variable Category: Driving model Summary: Low byte of the x-coordinate of the player's velocity vector, from the player's frame of referenceContext: See this variable in context in the source code References: This variable is used as follows: * ApplyDrivingModel uses xVelocityLo * ApplySpinYaw uses xVelocityLo * ApplyTyreForces uses xVelocityLo
Stored as a 16-bit value (xVelocityHi xVelocityLo).